Telecom Solutions

A 3D audio-visual renderer has been developed to implement Momentum’s patented face animation technology for mobile and videophone applications. The renderer allows for high-quality, speech-synchronized lip and head animation with minimum latency.

 

Real-Time Avatar for Video Telephony

Momentum offers a novel technology to provide a real-time avatar-based video call solution for 3G mobile and videophone service providers. During an avatar video call, the user’s voice will be processed in real-time in order to drive Momentum’s facial animation rendering engine on the mobile or videophone service providers servers. The lip-synchronized and photo-realistic live avatar video stream will be transmitted over the network to the other user’s phone.

Features

  • Auto lip-synchronization, facial expression and head motion
  • Standard set of avatars as well as automatic personalized avatar generation

Benefits

  • Allows video telephony between 3G mobile phones/videophones for phones without cameras
  • State-of-the-art technology to support company image

 

The System Diagram:

As the speech stream arrives at the telecom service provider’s system (1), the stream is transmitted to the Avatar generation subsystem (2) for subscribers of the avatar service. The real-time speech recognition module generates input for the real-time facial animation rendering engine (3). The output video is compressed to a suitable format for delivery (4). The original speech stream is combined with the avatar video and finally sent to the receiver (5).

 

 Demo:


Text-to-Speech for Avatar Rendering

Momentum also offers Text-to-Speech (TTS) technology for real-time avatar-based rendering solution for mobile and videophone service providers. Momentum’s TTS software automatically converts text input to speech, which can be used to drive Momentum’s facial animation rendering engine.

 

Features

  • TTS engine to create a speech sample and viseme based lip-synced render from text only
  • Rapid, automatic, low-cost video generation
  • Auto lip sync, facial expression and head motion
  • Standard set of avatars, photorealistic or cartoon

 

Benefits

  • Revenue generation through subscriptions
  • Revenue generation through selling promotion services to businesses

 

Demo:

  • September 22, 2008
    Research Grant from TUBITAK

    Momentum is awarded a three-year research grant from TÜBİTAK to develop novel software tools for distance education over interactive TV. The project is titled “Digital TV-based Interactive Education System” (TEYDEB Project No: 3070796).

  • August 27, 2008
    Sequel to Culpa Innata

    Momentum A.Ş. proudly announces the widely anticipated sequel to Culpa Innata and the continued adventures of Phoenix Wallis.

  • August 21, 2008
    Interactive Distance Education Channel

    Interactive distance education channel ZTV has been launched on D-Smart digital TV platform as a collaboration between Momentum and ZTV of MediaSa. ZTV provides interactive tests for students preparing for national exams. ZTV is available on Channel 60 of D-Smart platform.