
Facial expressions and emotional states of a person are related since gestures and facial expressions are used to express an emotion. Recognition of the emotional state from speech signal has become an important issue due to its benefits in the domain of human-computer interaction.

Momentum has developed speech processing algorithms and tools for automatically generating speech synchronous facial expressions for 3D talking heads. The proposed system is speaker and language independent. Using the developed system, we can generate speech-driven expressional head and facial animations for applications such as computer games, e-learning, 3D agent-based assistance, etc.
PRESENTATIONS
Comparison of Phoneme and Viseme Based Acoustic Units For Realistic Lip Animation
Natural looking lip animation, synchronized with incoming speech, is essential for realistic character animation. Humans are very sensitive to the slightest glitch in the animation of the human face. Therefore, it is necessary to achieve realistic lip animation, which is synchronous with a given speech utterance…
Speech Driven Automatic Facial Expression Synthesis
Emotionally expressive talking head applications become popular due to their benefits in the domain of the human-computer interaction (E-learning, computer game, 3D agent-based assistance, etc.). For such applications it is crucial to generate speech-synchronized and natural looking animations since the talking head will interact with a human…
Momentum team gave workshops at the fourth 1-week applied “Compter Game Wokshop” organized by Ozyegin University Computer Science Department between 30 January – 3 Fabruary 2012.
Momentum has made a deal with D-Smart for production of ”Smarty” TV commercials.
German Deutsche Welle Channel made an interview with Momentum and recorded video of our latest ”Avatar” software system; for their story about technoparks in Turkey and companies operated in technoparks.